I would say the bottom of the Golden Teddy's torso and legs are a bit sharp, maybe if possible you could make those edges a bit smoother/rounder. I think it will help Golden teddy look cuddlier - but I do think the shape really stays true to the original so this is one of those really optional suggestion because this looks really like the original design - but I like them all.
Cell shading please! Perhaps a toon render if possible of these in your 3D app might help as a brief preview- me wants to see. lol!
Thanks! And yes I could round off the bottom of the bear, but just being careful with how many polys I'm using, since they are only collectibles, I imagine they are very small. I'll have a look into doing a render in cell shading style
Cool. I also thought the same in terms of polys and also how the details would come out if you did the adjustments- right now it's almost spot on ito design. Also have to keep reminding myself that games need a low poly count. So used to rendering stuff for 3D art which needs the complete opposite.
Keep up the great work. It's nice to see Toy Time coming along.